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Hi, great game! How did you convert PyGame into HTML5? And was there a performance hit?
I used pygbag. Depending on your code structure, it is relatively easy to set up. I didn't notice any performance hit but it might affect a more complicated/large-scale game. It was slow to load initially though.
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Hi, great game! How did you convert PyGame into HTML5? And was there a performance hit?
I used pygbag. Depending on your code structure, it is relatively easy to set up. I didn't notice any performance hit but it might affect a more complicated/large-scale game. It was slow to load initially though.